#pragma once

#include "ScrollWnd.h"

class CEditorWnd;

// CTopWnd

class CTopWnd : public CScrollWnd
{
	DECLARE_DYNAMIC(CTopWnd)

public:
	CTopWnd();
	virtual ~CTopWnd();

	virtual void OnDraw(CDC *pDC);

	CEditorWnd *pew;

private:
	void MuteTrack(CPoint point);

protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
};


